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Post Info TOPIC: G-Force first 3D videogame


Moody 'Wolverine' Freak

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RE: G-Force first 3D videogame


I'm afraid I do too, LOL!biggrin



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a grateful fan

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Oh dear. I lost interest in the game suddenly, LOL!

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Moody 'Wolverine' Freak

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Can't wait... but according to the official site, players can't play Speckles cuz he's the one who gives other guinea pigs instructions! What a pity! :(

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a grateful fan

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A&E
G-Force to be first 3-D video game
David Wylie
Canwest News Service
573 palabras
26 de julio de 2009
EDJR
Final
B4
inglés
Copyright © 2009 Edmonton Journal
pv_sharing_es_sm.jpg

Try not to duck--the future of video games is coming right at you.

Remember those 3-D glasses with the red and blue lenses that came with cereal boxes and comic books? They're about to be packed with high-definition video games, and the results are said to be eye-popping.

The first game in this new niche --which will likely change the landscape of video games with the same intensity 3-D technology is reshaping the movie theatre experience--is Disney Interactive Studios' G-Force, now in stores.

"It's a technology that's been around for a while -- there were comic books using it back in the day," said Robert Watson, the game's associate producer, in an interview from the U. K.

"The basic concept dates back to the 17th century. They've been doing this for ages."

However, creating impressive 3-D video games has been an elusive task.

"It's only the current generation of consoles that are able to do the 3-D," he added.

The game, based on the current Disney film starring the voices of Penelope Cruz and Nicolas Cage, follows Darwin, leader of an elite team of specially trained guinea pigs, and Mooch, a housefly trained in surveillance, as they battle evil household appliances.

With the 3-D experience, players can expect to duck and dodge as they avoid projectiles and enemies flying at them through the screen, said Watson, adding one of the more standout 3-D experiences comes when players try to manoeuvre Mooch the fly through spinning fan blades.

"There's a real depth to the action," he said.

Players have the option to play the entire game in 3-D, but only on the PlayStation 3 or Xbox 360, both of which have the processing power needed to display it properly. Two pairs of glasses, officially called red/ cyan anaglyph 3-D glasses, will be bundled with the game.

Watson said there have been attempts in the past to create 3-D games, but not like this.

"As far as next-gen gaming goes, this is the first one," he said. "We're confident that there's enough of an extra 'wow factor' for people to actually want to do this."

There is a resurgence in 3-D, said Watson, pointing to a wave of Hollywood titles being screened in 3-D.

Meanwhile, Disney will use the same technology in their upcoming game Toy Story Mania, scheduled for release in late August.

Ubisoft will try a different approach to 3-D gaming with its upcoming title James Cameron's Avatar, based on the film. The developer will use the clear polarized glasses moviegoers receive when they watch a 3-D flick.

Watson said the anaglyph glasses he's using for G-Force are more accessible than the polarized stereoscopic ones used for Avatar, which will be "a prestige thing," he guessed, adding the more advanced 3-D requires an expensive investment in $100 glasses and a newer model high-definition TV.

"I think it's more likely that the anaglyph stuff will be more widespread," he said.

Photo: Photos Supplied: Disney Interactive Studios / G-Force will be the first video game to incorporate 3-D technology. ; Photo: Two pairs of 3-D glasses will come with each G-Force video game.

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